Milestone 0.6
Planned
- Windows support - should just be a matter of implementing #291.
- Make the client library fully thread-safe.
Maybes
- Semi-dynamic Delaunay meshes (2D).
- New primitive for displaying arbitrary tri-meshes.
- Support for displaying video frames sent from clients (uncompressed).
- Scene file saving.
- Add cone and poly line primitives.
- Refactor the server into an easily instantiated object, to allow automatic testing of network code. It will be runnable without a GUI.
- Generalized object properties.
- GUI toolkit transition / prestudy.
- Refactor the render engine (again). The goal is a more flexible, less convoluted and more unified design.
Note: See TracRoadmap for help on using the roadmap.
